Download e-book for iPad: Android UI Fundamentals: Develop & Design by Jason Ostrander

By Jason Ostrander

ISBN-10: 0321814584

ISBN-13: 9780321814586

Writer Jason Ostrander walks builders in the course of the assorted offerings on hand on their option to making a well-designed program for Android. whereas construction an easy program, Jason works during the fundamentals of Android UI improvement together with structure, occasion dealing with, menus and notifications. the writer then exhibits the right kind option to load and demonstrate photographs, create complex dialogs and growth symptoms, upload animation, and the way to construct customized UI parts. Jason discusses the correct approach of including interplay via gestures and the complicated graphical thoughts on hand utilizing Canvas, Renderscript and OpenGL. ultimately, he discusses capsule improvement, the original adjustments among telephone and capsule UI, and the recent APIs to be had to pill builders.

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Additional info for Android UI Fundamentals: Develop & Design

Sample text

By default, this layout will not include any space between the buttons. To add space, you can use the traditional margin and padding parameters, or you can use a new view that was introduced in Android 4: Space. This view simply adds a gap between the elements of a layout. When using drag and drop to create a layout in the graphical layout editor, spaces are automatically inserted to achieve the desired appearance.

Bundle; public class ExampleActivity extends Activity { ŠŠŠŠ/** Called when the activity is first created. main); ŠŠŠŠ} } Android activities use a callback structure for creating UI events. The framework calls the appropriate overridden method during the creation or destruction of the activity. In the example activity, only a single method is implemented: onCreate. This method is called when an activity is first created. Typically this is where the setup of the activity takes place. This is where you create your views and set up any adapters you need to load your data.

The SDK contains the tools you舗ll use to test and debug your application. It also contains tools for creating flexible layouts. com/. Eclipse Eclipse is the recommended IDE for Android development and is the only IDE officially supported by Google. Google publishes a plugin called Android Developer Tools that integrates with Eclipse and provides features like a drag-and-drop interface builder. You are not required to use Eclipse, as the Android SDK fully supports command-line development. Throughout this book, however, it is assumed you are using Eclipse.

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Android UI Fundamentals: Develop & Design by Jason Ostrander

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