Read e-book online Advanced Actionscript Components: Mastering the Flash PDF

By Antonio De Donatis

ISBN-10: 1590595939

ISBN-13: 9781590595930

Macromedia's structure is sort of a chest choked with preciousjewels, and this e-book is sort of easily the main to open it! one in all themost vital instruments supplied with Flash is the Macromedia ComponentArchitecture: a framework of elements written in ActionScript 2,based on demonstrated layout styles, that offers a wealth offunctionality you could simply bolt directly to your Flash functions whendesired. this may prevent a big period of time duringapplication improvement and assist you increase the standard of yourcode. what is extra, the resource code is incorporated, so if you cannot findthe part you wish in the part structure, you canjust adjust current parts to create your individual! professional Flashdeveloper and writer Antonio De Donatis offers every little thing you needto grasp Flash elements. within the first half, he indicates you ways thearchitecture works, how one can create powerful component-basedapplications, and the way to create your personal customized parts fromwhat's already supplied. the second one half exhibits how XML can be utilized toeffectively describe and dynamically create not just unmarried componentinstances, yet entire purposes in accordance with any variety of components.The final a part of the e-book is a complete connection with utilizing allof the parts already on hand within the Macromedia ComponentArchitecture. It contains a particular bankruptcy devoted to each one of theUI parts like easy utilization, part administration, customization,and sensible examples displaying utilization of every part.

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Extra resources for Advanced Actionscript Components: Mastering the Flash Component Architecture

Example text

The information about each core class included in the rest of this chapter will help you to do the following: Make the right choice about which core class to pick as the base class whenever you create a component from scratch. Understand the influence of the core classes on the components already included in the architecture. We will now proceed to examining the functionality implemented by each of the core classes starting from the simplest and most essential one, which is the root of the component architecture: UIObject.

Fla to remind you that we are working with a new version of the component. 3. as. 4. qxd 1/25/06 12:29 PM Page 18 CHAPTER 1 5. as file and replace the existing code with the following: class Vogon extends Colorable { private var pBuffer:String; public function Vogon() {} public function readPoem():Void { trace(myPoem); } public function get myPoem():String { return pBuffer; } public function set myPoem(aPoem:String):Void { pBuffer = aPoem; } } You will notice a number of changes in the Vogon class: The implementation of the myColor property disappeared from the code of the class.

Qxd 1/25/06 10:25 AM Page 37 CORE CLASSES AND COMPONENT DESIGN class that encapsulates all of the attributes and functions of a movie clip. A component instance is essentially a movie clip associated with an ActionScript class; by defining the UIObject class as a subclass of the MovieClip class, the architecture propagates the MovieClip features to all of its components. The UIObject class implements one of the most important features of the component framework: the functionality to create component instances dynamically.

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Advanced Actionscript Components: Mastering the Flash Component Architecture by Antonio De Donatis

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