By Ellen Finkelstein
* 50 cool concepts that may take your Flash animations to the following point. contains themes comparable to Simulating a 3D dice, developing an Explosion, construction Letters from an pictures, Making Mono Clips Sound Like Stereo, making a 3D Morph, Triggering Speech Bubbles, construction a User-response shape, placing a Flash motion picture onto a PDA.* Covers the newest Flash "X" liberate. almost all these results is usually created with Flash 5.* 50 step by step the way to make your Flash five and Flash "X" animations extra extraordinary, attractive, potent, and enjoyable. features a 32-page full-color insert highlighting the main dramatic visible methods.
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Additional resources for 50 Fast Flash MX Techniques
Start with a new movie (File ➢ New). Import a photo (File ➢ Import). Immediately choose Modify ➢ Trace Bitmap. We used the following settings: ■ ■ ■ Color threshold: 90 Minimum area: 16 pixels Chapter 1 2D Animation ■ ■ Curve Fit: Normal Corner Threshold: Normal Scale the image, if necessary, to take up most of the Stage. Choose Modify ➢ Scale and Rotate and remember by what percent you scaled the image. ■ Convert the image to a symbol (Insert ➢ Convert to Symbol) and name it vector. Cut and paste it to center it on the Stage.
STEP 5: ADD A STOP ACTION AT THE END Add a stop action at the last frame so that the movie doesn’t loop, which ruins the fade-in effect by jumping the movie from the last frame back to the beginning. Add a new layer and name it actions. ■ Click Frame 30 of the actions layer and add a keyframe (F6). ■ In the Actions panel (Window ➢ Actions), choose Actions ➢ Movie Control. Double-click the stop action. ■ Play the movie to see the effect. fla, which is in the Techniques folder of the CD-ROM. (CP 5) T his technique is impressive but easy to do.
Click Frame 1. Click the instance. In the Property inspector, choose Alpha from the Color drop-down list. Set it to 0%. ■ Click Frame 30. Click the instance. In the Property inspector, choose Alpha from the Color drop-down list. Set the alpha to 100%. ■ ■ ■ STEP 3: FADE OUT THE VECTOR Now you create a motion tween that fades from 100% alpha to 0% alpha. Select the vector layer. Unlock and unhide it. ■ Add a keyframe at Frame 30. Select all the frames from 1 to 30. In the Property inspector (Window ➢ Properties), choose Motion from the Tween drop-down list.
50 Fast Flash MX Techniques by Ellen Finkelstein